People

  • Aleks Ugarow Managing Director

    Aleks has been at Glassworks for 9 years heading up the fabulously successful Smoke department in which time he has built up a hugely loyal client base.

    His many years of experience in the industry, wisdom and natural people skills have put him in good stead for the role of MD.
     

    After graduating from Kingston University where he studied Graphic Design, Aleks began his career at Molinare before spending 7 years at Cinesite working in the pioneering digital film industry. He later joined Clear Post-production, as a Smoke artist, to apply his skills to VFX on TV commercials.

    All the while, at weekends, he had a successful career as a nearly famous international Techno DJ. He has now hung up the styluses, but his legendary 8 hour sets at the Glassworks Christmas parties have certainly gone down in history.

    In his role as MD, Aleks will work to further promote the huge talents of London’s premium VFX post-production boutique as well as making sure our award-winning team is fully supported whilst continuing to produce world class VFX for our clients.

  • Duncan Buxton Head of Production

    Duncan joined us in 2016 and quickly proved his ability to produce complex & demanding VFX jobs with a calm, thorough and experienced approach.

    He cut his teeth in post at Smoke&Mirrors for over 5 years, followed by 3 years at animation / production companies Field Trip and 1stAveMachine before joining us at Glassworks.

    When he's not leading the Glassworks production department, you can usually find him singing in a pop choir or swimming in the Lido. Both, if you're lucky

    
    
  • Alastair Hearsum Head of 3D

    A founder and director of Glassworks, Alastair has been with us since the beginning.

    After studying Fine Art at Edinburgh College of Art and a few years in the wilderness as a lifeguard, he met Glassworks CEO Hector Macleod in 1990.

    Character animation is his overriding passion and he’s happiest when breathing life into some inanimate objects such as chips, bricks and shoes.

    This is illustrated in a mantelpiece bursting with awards, ranging from an Emmy for VFX supervision to British Arrows for Best CGI and Animation.

    About 3D
  • Duncan Malcolm Head of 2D

    Glassworks Director of 2D Duncan Malcolm started in the industry as a wee boy over 30 years ago.

    Following stints running his own production company, as a creative director and as a VFX artist, he joined Glassworks in 2004.

    The many leading directors and agencies that seek to work with him do so for his effects supervision, vast technical knowledge and creative eye.

    This talent is celebrated in a huge array of Best VFX and Craft awards, from Cannes Lions to British Arrows to D&AD and beyond.

    About 2D
  • Jordi Bares Creative Director of 3D

    Jordi Bares is London’s Creative Director of 3D.

    An industry doyen, he is revered by his peers and CG communities at large for technical problem solving and pushing creative boundaries.

    A qualified architect, he has most recently worked as Head of 3D and Creative Director at The Mill and Creative Director at Realise.

    His varied background sees him bring a holistic approach to projects, solving the links between CG and its environment. Awards include BTAA Craft Awards, D&AD Yellow Pencils, Clios, and many more.

    About 3D
  • Daniel De Vue Senior Colourist

    Hailing from Denmark, Daniel joined Glassworks in 2016, having previously worked for 6 years at Bacon X. During his time there he worked with a wide range of talented Directors including Martin Werner, Andreas Nilsson and Martin De Thurah.

    Key pieces of Daniel’s work include Jack and Jones Made from Cool, featuring Hollywood actor Christopher Walken, The Shoes Submarine Directed by Karim Huu Do and a trilogy of Miracle Whip spots which brought the ‘cool’ back to this traditional American condiment. 

    About Colour Grading